Citizen Sleeper 2: Starward Vector Is Best Narrative RPG In Early 2025

Citizen Sleeper 2: Starward Vector tells the story of a human sleeper living in a mechanical body and escaping in space. It was rated by IGN as the best narrative RPG game in early 2025.

Citizen Sleeper 2 is a sci-fi role-playing game developed by independent studio Jump Over The Age and published by Fellow Traveller. It will be released on PC and various console platforms on January 31, 2025. This game received an 8-point rating from IGN and was hailed as the best narrative RPG in early 2025.

Story Of Citizen Sleeper 2

Citizen Sleeper 2: Starward Vecto Is Best Narrative RPG In Early 2025

You are a bionic person called Sleeper, a robot with human thoughts and consciousness uploaded to it. You have once again escaped the clutches of the company that enslaved you. However, this time, you not only have a crew to join you but also have your own spaceship. You need to face different threats. Not only are you being hunted by your corporate boss, but you are also being chased through space by a criminal gang that wants to control you. In the end, you need to face a body full of faults.

Citizen Sleeper 2 tells a colorful and poignant story that analyzes the complex nature of a person’s mastery of self (even if this person is a machine that can be restarted and hacked), and you will face unprecedented difficulties in expressing yourself to yourself and others. The visual novel format makes it more focused on text reading and dice rolling, so it lacks thrilling scenes, but the character professions and attributes have been redesigned, and the addition of crew missions and stress systems have provided enough feedback for the game and created an experience full of unknowns, thus maintaining the game’s appeal.

Gameplay Of Citizen Sleeper 2

Citizen Sleeper’s role-playing gameplay is more similar to tabletop game systems such as Blades in Dark and Iron Oath than popular role-playing games such as Dungeons & Dragons or video games such as Final Fantasy.

If you look at it from the perspective of player planning and preparation, you will find that there is very little you can do to intervene in the character’s values, which is enough to see this difference. Although your advantages or disadvantages in various aspects will affect everything you do, and how to allocate the limited number of dice reasonably to be used for subsequent tasks is also a key consideration in decision-making, but other than that, you can basically not change the results of your rolls or avoid the impact of potential consequences.

However, this limitation is also a relief. Since you don’t have to go into extremes like you would in other more complex role-playing games, you won’t spend a lot of time and energy trying to find ways to correct the results in the game, so you have more time to learn to let things take their course.

This sequel always sticks to the idea that when you can’t overcome adversity by simply and crudely maxing out the numbers, moving drama often arises, and this feeling always brings you the novelty of the first experience.

In short, the game creates a sci-fi world full of uncertainty and human struggles through the pressure system, multiple endings narrative and delicate philosophical exploration. Players who like this type of subject matter should not miss it.