What Big Changes Will You See In Elder Scrolls Online In 2025?

Now in 2025, ESO is entering its eleventh year, and the developers have made some very big changes to the content contained in this long-standing game, adding a new season system. This guide will give you the details of this new change to facilitate your exploration.

At the start of the new year, Elder Scrolls Online also ushered in its eleventh year. In the previous decade, the game was initially not favored by players, but gradually met all the requirements of players. Now its status and sales have made it a must-have existence.

As Elder Scrolls Online has developed, the developers have begun to think about changing the way the game expands the world of Tamriel. Previously, each new game content in ESO was released in the format of the annual chapter DLC, but this may not be the case anymore.

What Big Changes Will You See In Elder Scrolls Online In 2025?

New Season System

In his year-end letter to players, Matt Firor, studio director of ZeniMax Online, which develops ESO, announced that new game content will be updated on a quarterly basis. The semi-annual updates will bring a range of new ESO content, including narrative threads, events, items, and dungeons.

In this case, the developers will focus more on more diverse content throughout the year, which means that the new content model will generate persistent quests to farm ESO Gold, stories, and areas, giving players a newer and more playable gaming experience.

In this case of breaking the traditional update cycle, players can expect to see more new content occupying the current continent, as new territories are launched a little slower than the annual model. In addition, texture and art improvements in Elder Scrolls Online, UI upgrades for PC players, and map, and tutorial systems will all receive some improvements to provide players with a more diverse gaming experience.

This shift in ESO seems to be a reasonable response to the changes in the way players access content and the turnover rate of new players in any MMORPG setting. More importantly, as the developer prepares to make new IPs, launching a batch of new experiences every few months may help it achieve long-term retention among different player groups that have existed for a long time in Elder Scrolls Online.